[MSDN Library April 2000] Using Controls (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > WFC Control Development > Writing WFC Controls
[MSDN Library April 2000] Using Message Macros (48.4868421052632%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Programmer's Guide > Introduction to Virtual Device Drivers > Message Macros
[MSDN Library April 2000] Using Components (48.0687111801242%)
MSDN Library - April 2000 > Platform SDK > Web Services > Internet Information Services SDK > Programmer's Guide > Developer Samples > Advanced ASP Examples
[MSDN Library April 2000] Using LUA Verbs (47.8820816864295%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Microsoft SNA Server > LUA Programmer's Guide > About LUA > Writing LUA Applications
[MSDN Library April 2000] Using an Input Context (45.5050505050505%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Programmer's Guide > Windows 95 Multilingual IME > Input Context
[MSDN Library September 1992] Using MCI Command Strings (41.0757575757576%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 7 MCI Command Strings > Using MCI Command Strings
[MSDN Library September 1992] Using a Control (41.0386473429952%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control
[MSDN Library September 1992] Using Notify and Wait Flags (39.2609427609428%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 7 MCI Command Strings > Using MCI Command Strings
[MSDN Library September 1992] Using the sndPlaySound Function (36.2910182773437%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 4 High-Level Audio Services > Playing Waveform Sounds
[MSDN Library September 1992] Using Frame-Callback Functions (35.9606866002215%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Using Frame-Callback Functions