[MSDN Library April 2000] 3.10.5 String Literals (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.1 Integer Literals (92.7083333333333%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.3 Boolean Literals (91.6666666666667%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.4 Character Literals (91.3461538461538%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.2 Floating-Point Literals (90.3225806451613%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library September 1992] 3.3 Floating Conversions (33.1433691756272%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 3 Standard Conversions > 3.2 Integral Conversions
[MSDN Library September 1992] 3.2 Storage Classes (32.3446420729029%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.2 Storage Classes
[MSDN Library September 1992] 3.10 Typedef Declarations (30.4860344334029%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.7 Initialization
[MSDN Library September 1992] 3.2 Using Threads (30.3592995169082%)
Product Documentation > Win32 SDK for Windows NT > Programmer's Reference: Overviews (prelim. ) > PART 1 System Services > Chapter 3 Processes and Threads > 3.2 Using Threads
[MSDN Library September 1992] 3.7 Reference Conversions (30.2074717397298%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 3 Standard Conversions > 3.6 Pointer Conversions