[MSDN Library April 2000] 3.10.6 Escape Sequences for Character and String Literals (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.4 Character Literals (85.7758620689655%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.5 String Literals (84.4827586206897%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.2 Floating-Point Literals (84.4827586206897%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library April 2000] 3.10.3 Boolean Literals (83.6206896551724%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java Language Specification > 3. Lexical Structure > 3.10 Literals
[MSDN Library September 1992] 3.7 Reference Conversions (30.3732542330985%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 3 Standard Conversions > 3.6 Pointer Conversions
[MSDN Library September 1992] 3.10 Typedef Declarations (30.1213129479917%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.7 Initialization
[MSDN Library September 1992] 3.3 Type Specifiers (30.1145071403692%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.2 Storage Classes
[MSDN Library September 1992] 3.4 Type Qualifiers (29.6834726576106%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 3 Declarations and Types > 3.2 Storage Classes
[MSDN Library September 1992] 3.6 Pointer Conversions (29.5111852675813%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 3 Standard Conversions > 3.6 Pointer Conversions