[MSDN Library April 2000] Window.isShowing (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Window > Methods
[MSDN Library April 2000] Window.show (92.1875%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Window > Methods
[MSDN Library April 2000] Window.addNotify (89.0625%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Window > Methods
[MSDN Library April 2000] Window.toFront (89.0625%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Window > Methods
[MSDN Library April 2000] Window.dispose (89.0625%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.awt > Class Window > Methods
[MSDN Library September 1992] Window Notification Messages (22.9358315295815%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 4 Message Overview > Media Control Interface Messages
[MSDN Library September 1992] Window Menu Commands (22.3535046202389%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands
[MSDN Library September 1992] Window Menu (22.1643518518519%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 0 QuickWin Programs > The QuickWin User Interface
[MSDN Library September 1992] Window Subclassing (21.9122023809524%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 2 READING INPUT > Chapter 6 Child Window Controls > THE SCROLLBAR CLASS
[MSDN Library September 1992] Window Coordinates (21.2588763575606%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 9 Communicating with Graphics > 9.3 Specifying Points Within Coordinate Systems