[MSDN Library April 2000] Character.toString (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.isDefined (90.7894736842105%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.toUpperCase (90.4761904761905%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.toTitleCase (90.4761904761905%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.toLowerCase (90.4761904761905%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library September 1992] Character Testing (29.8920065161218%)
Product Documentation > C/C++ 7.0 > C Language Reference > Appendix B Implementation-Defined Behavior > B.14 Library Functions
[MSDN Library September 1992] Character Formatting (29.0147783251231%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 7 Formatting Topics > Understanding Help Formatting
[MSDN Library September 1992] Character Constants (28.4617794486216%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 1 Elements of C > 1.4 Constants
[MSDN Library September 1992] Character Constants (28.168322905165%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 1 Lexical Conventions > 1.7 Literals
[MSDN Library September 1992] Character Pool (27.5637009189641%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 10 Creating Charts and Graphs > 10.4 Manipulating Colors and Patterns