[MSDN Library April 2000] Character.isISOControl (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.isDigit (89.7727272727273%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.isSpaceChar (89.7727272727273%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.isJavaLetter (89.7727272727273%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library April 2000] Character.isLetter (89.7727272727273%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > WFC and Java Reference > Java API > Package java.lang > Class Character > Methods
[MSDN Library September 1992] Character Pool (27.3111756664388%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 10 Creating Charts and Graphs > 10.4 Manipulating Colors and Patterns
[MSDN Library September 1992] Character Constants (26.4880952380952%)
Product Documentation > C/C++ 7.0 > C Language Reference > Chapter 1 Elements of C > 1.4 Constants
[MSDN Library September 1992] Character Constants (26.1946386946387%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 1 Lexical Conventions > 1.7 Literals
[MSDN Library September 1992] Character Sets (24.4089147286822%)
Product Documentation > C/C++ 7.0 > C Language Reference > Appendix B Implementation-Defined Behavior > B.4 Characters
[MSDN Library September 1992] Character Set (23.7952152014652%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 12 Writing Portable C Programs > 12.1 Assumptions About Hardware