[MSDN Library April 2000] Device Bitmaps (79.8387096774194%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Design Guide > Display Drivers > Display Minidrivers > Display Driver Overview
[MSDN Library April 2000] Device-Independent Bitmaps (68.3002481389578%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Design Guide > Display Drivers > Display Minidrivers > Display Driver Overview
[MSDN Library April 2000] Device Independent Bitmap Engine (41.3328942754854%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Design Guide > Display Drivers
[MSDN Library April 2000] Device Independent Bitmap Engine Reference (38.9147395135806%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Design Guide > Display Drivers
[MSDN Library April 2000] Device States (38.5046024019706%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[MSDN Library September 1992] Device Unavailable (28.2723717506326%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Is Not Open or Is Not Known (23.2614785044453%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Independent Bitmap (DIB) File Format (23.0842637129871%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 8 Multimedia File Formats > Device Independent Bitmap (DIB) File Format
[MSDN Library September 1992] Device-Independent Graphics (20.4722451980517%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Context Attributes for Text (15.7516974972218%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 14 Text and Fonts > SIMPLE TEXT OUTPUT