[MSDN Library September 1992] 2.1.3 Device-Context Functions (35.3731438812084%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 2 Graphics Device Interface > 2.1 Device Contexts
[MSDN Library September 1992] 2.1.2 Device-Context Attributes (35.1463293650794%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 2 Graphics Device Interface > 2.1 Device Contexts
[MSDN Library September 1992] 2.1.1 Accessing Output Devices (34.5666922683052%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 2 Graphics Device Interface > 2.1 Device Contexts
[MSDN Library September 1992] 2.1 Device Contexts (34.3650793650794%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 2 Graphics Device Interface > 2.1 Device Contexts
[MSDN Library September 1992] 2.1 Device-Context Functions (30.3627791367474%)
Product Documentation > QuickC for Windows > Windows Programming Reference > Chapter 2 Graphics Device Interface Functions > 2.1 Device-Context Functions
[MSDN Library April 2000] 2.3.3 Register Names (25.1363636363636%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Compaq Alpha Documentation > Windows NT for Alpha Systems Calling Standard 1.11 > Chapter 2 Basic Considerations > 2.3 Register Usage Conventions
[MSDN Library April 2000] 2.0 Other Online Documents (24.9356321475959%)
MSDN Library - April 2000 > Windows Resource Kits > Windows NT Server 4.0 Resource Kit > Windows NT Server 4.0 Resource Kit - Supplement 2 > Release Notes
[MSDN Library April 2000] 2.3 Register Usage Conventions (24.6228070175439%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Compaq Alpha Documentation > Windows NT for Alpha Systems Calling Standard 1.11 > Chapter 2 Basic Considerations
[MSDN Library April 2000] 2.3.2 Floating-point Registers (24.3030303030303%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Compaq Alpha Documentation > Windows NT for Alpha Systems Calling Standard 1.11 > Chapter 2 Basic Considerations > 2.3 Register Usage Conventions
[MSDN Library April 2000] 2.1 Address Representation (23.8535762483131%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Compaq Alpha Documentation > Windows NT for Alpha Systems Calling Standard 1.11 > Chapter 2 Basic Considerations