• ▼MSDN Library Visual Studio 6.0
    • ▶Welcome to the MSDN Library
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      • ▶What's New?
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        • ▶Broadcast Architecture
        • ▶Color Management
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        • ▶DirectX 5
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        • ▶Video for Windows
        • ▶Still Image
        • ▼OpenGL
          • Legal Information
          • ▶Overview
          • ▼Win32 Extensions to OpenGL
            • ▼OpenGL on Windows NT and Windows 95
              • Components
              • Generic Implementation and Hardware Implementations
              • Limitations
              • Guide To Documentation
              • ▶Rendering Contexts
              • ▶Pixel Formats
              • ▶Front, Back, and Other Buffers
              • ▶Fonts and Text
              • ▶OpenGL Color Modes and Windows Palette Management
              • Overlay, Underlay, and Main Planes
              • Sharing Display Lists
              • Extending OpenGL Functions
              • GLX and WGL/Win32
              • ▶Using OpenGL on Windows NT and Windows 95
              • ▶Reference for Win 32 Extensions to OpenGL
            • ▶WGL and Win32 Functions and Structures
            • ▶Programming Tips
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          • ▶Porting to OpenGL
          • ▶Glossary
          • ▶Appendix
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