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          • Legal Information
          • ▶Introducing DirectX 5
          • New for Windows 98 and Windows NT 5.0
          • ▼DirectX Foundation
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              • ▼Direct3D Immediate Mode: Overview
                • About Direct3D Immediate Mode
                • Why Use Direct3D Immediate Mode?
                • ▶Getting Started with Immediate Mode
                • ▶Direct3D Immediate-Mode Architecture
                • ▶Direct3D Immediate-Mode Essentials
                • ▼Direct3D Execute-Buffer Tutorial
                  • ▶Definitions, Prototypes, and Globals
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                  • Creating the Scene
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                  • WinMain Function
              • ▶Immediate-Mode Reference
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