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MSDN Library Visual Studio 6.0
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Welcome to the MSDN Library
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Visual Studio Documentation
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Visual Basic Documentation
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Visual C++ Documentation
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Visual FoxPro Documentation
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Visual InterDev Documentation
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Visual J++ Documentation
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Visual SourceSafe Documentation
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Tools and Technologies
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Microsoft Office Development
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Platform SDK
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Specifications
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Knowledge Base
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Technical Articles
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Backgrounders
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Books
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Developing International Software for Windows 95 and Windows NT
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Advanced Microsoft Visual Basic 5
Foreword
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Preface
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Chapter 1: On Error GoTo Hell
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Chapter 2: Patterns of Cooperation in Bytes and Blood
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Chapter 3: Empowering Your Users' Reports with Visual Basic 5
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Chapter 4: Transferring Information Over the Internet
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Chapter 5: Changing Your Approach to Visual Basic Coding
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Chapter 6: Migration Issues in Visual Basic 5
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Introduction
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Why Convert Your Program to Visual Basic 5?
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Language Features
ActiveX Controls technology (new in Visual Basic 5)
Early binding (new in Visual Basic 4)
Remote Data Object (new in Visual Basic 4)
Automation server creation (new in Visual Basic 4)
Remote Automation servers (new in Visual Basic 4)
Common programming capability across all Visual Basic host environments (new in Visual Basic 5)
Wizards (new in Visual Basic 5)
Callbacks (the Addressof feature) (new in Visual Basic 5)
Typed optional parameters (new in Visual Basic 5)
User-definable events (new in Visual Basic 5)
Data Access Objects 3 (new in Visual Basic 4)
Long strings (new in Visual Basic 4)
Objects and collections (new in Visual Basic 4)
New language keywords
Conditional compilation
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Improvements to the IDE
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Other Reasons to Move to Visual Basic 5
Reason Not to Convert to Visual Basic 5
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Converting Your Program to Visual Basic 5
The Sample Programs
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Differing Strategies for Conversion to Visual Basic 5
Moving from Visual C++ to Visual Basic
Conclusion
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Chapter 7: Staying in Control
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Chapter 8: Minutiae
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Chapter 9: How Does the Year 2000 Problem Affect Visual Basic?
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Chapter 10: Well, at Least It Compiled OK!
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Chapter 11: Multimedia and the User Interface in Business Applications
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Chapter 12: So You Want to Add Another User!
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Chapter 13: Database Access Options
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Chapter 14: Programming on Purpose
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Chapter 15: Didn't I Write That Function Last Week?
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Chapter 16: How to Juggle 30 Balls Blindfolded
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APPENDIX A Coding Conventions
APPENDIX B Changes in the DAO Structure
APPENDIX C Windows 3.11 API Calls
APPENDIX D Microsoft Product Date Limits and Formats
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APPENDIX E Is There Madness in Methods?
The Mandelbrot Set (International), Ltd.
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Hardcore Visual Basic
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Inside OLE
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Microsoft Jet Database Engine Programmer's Guide
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PC 97 Hardware Design Guide
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PC 98 System Design Guide
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Programming the Windows 95 User Interface
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Understanding Thin-Client/Server Computing
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The Windows Interface Guidelines for Software Design
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Partial Books
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Periodicals
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Conference Papers