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MSDN Library Visual Studio 6.0
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Welcome to the MSDN Library
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Visual Studio Documentation
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Visual Basic Documentation
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Visual C++ Documentation
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Visual FoxPro Documentation
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Visual InterDev Documentation
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Visual J++ Documentation
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Visual SourceSafe Documentation
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Tools and Technologies
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Microsoft Office Development
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Platform SDK
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Specifications
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Knowledge Base
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Technical Articles
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Backgrounders
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Books
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Developing International Software for Windows 95 and Windows NT
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Advanced Microsoft Visual Basic 5
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Hardcore Visual Basic
Acknowledgements
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Introduction
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Chapter 1: The Spirit of Basic
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Chapter 2: The Second Level of Basic Enlightenment
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Chapter 3: An Object Way of Basic
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Chapter 4: Collecting Objects
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Chapter 5: Functional Programming's Last Gasp
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Chapter 6: Taking Control of Windows
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Chapter 7: Painting Pictures
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Windows to Basic and Back Again
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Device Contexts and Canvas Objects
Borrowing Device Context Handles
Screen Capability
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Two Ways of Drawing
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Basic Windows Painting
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A Word About Blitting
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Animating Pictures
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Deal Me In
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Chapter 8: A Handle on Data
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Chapter 9: Writing Code for the Ages
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Chapter 10: COM Behind the Curtain
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Chapter 11: Stir-Fry
Author Biography
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Inside OLE
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Microsoft Jet Database Engine Programmer's Guide
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PC 97 Hardware Design Guide
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PC 98 System Design Guide
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Programming the Windows 95 User Interface
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Understanding Thin-Client/Server Computing
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The Windows Interface Guidelines for Software Design
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Partial Books
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Periodicals
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Conference Papers