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MSDN Library Visual Studio 6.0
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Welcome to the MSDN Library
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Visual Studio Documentation
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Visual Basic Documentation
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Visual C++ Documentation
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Visual FoxPro Documentation
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Visual InterDev Documentation
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Visual J++ Documentation
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Visual SourceSafe Documentation
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Tools and Technologies
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Microsoft Office Development
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Platform SDK
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Specifications
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Knowledge Base
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Technical Articles
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Backgrounders
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Books
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Developing International Software for Windows 95 and Windows NT
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Advanced Microsoft Visual Basic 5
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Hardcore Visual Basic
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Inside OLE
Inside OLE 2nd Edition
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PREFACE
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Chapter 1 An Overview of OLE
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Chapter 2 Objects and Interfaces
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Chapter 3 Type Information
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Chapter 4 Connectable Objects
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Chapter 5 Custom Components and the Component Object Model
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Chapter 6 Local/Remote Transparency
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Chapter 7 Structured Storage and Compound Files
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Chapter 8 Persistent Objects
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Chapter 9 Naming and Binding: Monikers
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Chapter 10 Uniform Data Transfer and Notifications
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Chapter 11 Viewable Objects and the Data Cache
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Chapter 12 The OLE Clipboard
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Chapter 13 OLE Drag and Drop
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Chapter 14 OLE Automation and Automation Objects
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Chapter 15 OLE Automation Controllers and Tools
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Chapter 16 Property Pages, Changes, and Persistence
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Chapter 17 OLE Documents and Embedding Containers
Why Compound Documents?
Object States and Activation
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The Basic OLE Documents Architecture
The Structure and the User Interface of an Embedding Container
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Embedding Containers Step by Step: Patron
Implement Site Interfaces and Add Site Variables
Implement Site Shading and Draw the Object
Invoke the Insert Object Dialog Box and Create an Object
Activate Objects and Add the Object Verb Menu
Create Objects from the Clipboard and Drag-and-Drop Transfers
Copy and Source Embedded Objects
Close and Delete Objects
Save and Load the Document with Embedded Objects
Handle Iconic Presentations (Cache Control)
The Convert Dialog Box: Conversion and Emulation
Summary
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Chapter 18 OLE Documents and Local Embedding Servers
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Chapter 19 In-Process Object Handlers and Servers
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Chapter 20 Linking Containers
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Chapter 21 Link Sources and Linking to Embeddings
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Chapter 22 In-Place Activation (Visual Editing) and In-Place Containers
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Chapter 23 In-Place Objects
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Chapter 24 An Introduction to OLE Controls
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Chapter 25 Future Enhancements and Component Software
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Microsoft Jet Database Engine Programmer's Guide
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PC 97 Hardware Design Guide
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PC 98 System Design Guide
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Programming the Windows 95 User Interface
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Understanding Thin-Client/Server Computing
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The Windows Interface Guidelines for Software Design
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Partial Books
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Periodicals
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Conference Papers