▼
MSDN Library Visual Studio 6.0
▶
Welcome to the MSDN Library
▶
Visual Studio Documentation
▶
Visual Basic Documentation
▶
Visual C++ Documentation
▶
Visual FoxPro Documentation
▶
Visual InterDev Documentation
▶
Visual J++ Documentation
▶
Visual SourceSafe Documentation
▶
Tools and Technologies
▶
Microsoft Office Development
▶
Platform SDK
▶
SDK Documentation
▶
DDK Documentation
▶
Windows Resource Kits
▶
Specifications
▶
Knowledge Base
▶
Technical Articles
▶
Backgrounders
▼
Books
▶
Developing International Software for Windows 95 and Windows NT
▶
Advanced Microsoft Visual Basic 5
▶
Hardcore Visual Basic
▶
Inside OLE
▶
Microsoft Jet Database Engine Programmer's Guide
▶
PC 97 Hardware Design Guide
▼
PC 98 System Design Guide
▶
Welcome
▶
Part 1: System Design Issues
▶
Part 2: PC 98 Systems
▶
Part 3: Bus Design Guidelines
▼
Part 4: Device Design Guidelines
▶
Chapter 13
▼
Chapter 14
Chapter 14: Graphics Adapters
System Requirements for Graphics Adapters
▶
Graphics Adapters Basic Features
▼
PC 98 Design for Graphics Adapters
PC 98 Design for Graphics Adapters
▼
Plug and Play and Bus Design for Graphics Adapters
Plug and Play and Bus Design for Graphics Adapters
General Plug and Play Requirements
BIOS and Option ROM Requirements for Graphics Adapters
AGP Requirements
Requirements for PCI Graphics Adapters
Power Management for Graphics Adapters
Device Drivers and Installation for Graphics Adapters
Graphics Adapters References
Checklist for Graphics Adapters
▶
Chapter 15
▶
Chapter 16
▶
Chapter 17
▶
Chapter 18
▶
Chapter 19
▶
Chapter 20
▶
Chapter 21
▶
Chapter 22
▶
References
▶
Programming the Windows 95 User Interface
▶
Understanding Thin-Client/Server Computing
▶
The Windows Interface Guidelines for Software Design
▶
Partial Books
▶
Periodicals
▶
Conference Papers