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MSDN Library Visual Studio 6.0
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Welcome to the MSDN Library
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Visual Studio Documentation
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Visual Basic Documentation
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Visual C++ Documentation
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Visual FoxPro Documentation
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Visual InterDev Documentation
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Visual J++ Documentation
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Visual SourceSafe Documentation
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Tools and Technologies
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Microsoft Office Development
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Platform SDK
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Specifications
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Knowledge Base
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Technical Articles
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Backgrounders
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Books
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Developing International Software for Windows 95 and Windows NT
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Advanced Microsoft Visual Basic 5
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Hardcore Visual Basic
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Inside OLE
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Microsoft Jet Database Engine Programmer's Guide
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PC 97 Hardware Design Guide
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PC 98 System Design Guide
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Programming the Windows 95 User Interface
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Understanding Thin-Client/Server Computing
Understanding Thin-Client/Server Computing
Foreword
Preface
Acknowledgments
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Chapter One: The Thin-Client/Server Computing Model
What Is Thin-Client/Server Computing?
How Does Thin-Client/Server Computing Work?
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What Do You Need to Do, and Where Do You Need to Do It?
User Scenarios
Mobile Task-Based User
Office Task-Based User
Knowledge Workers
Power Users with Creative and Analytic Task Needs
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Addressing the Issues: Management and Scalability, Access, Performance, Security, and Total Cost of Ownership
In Conclusion
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Chapter Two: Comparing Computer Architectures
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Chapter Three: Key Components of WinFrame and Windows NT Server
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Chapter Four: Form Follows Function: A Computing Continuum
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Chapter Five: Setting Up Your Thin-Client/Server Computing Environment
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Chapter Six: Planning Your Thin-Client/Server Environment
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Chapter Seven: Thin-Client/Server Computing on the Web
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Chapter Eight: Case Studies
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Chapter Nine: The Future of Thin-Client/Server Computing
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Appendix
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The Windows Interface Guidelines for Software Design
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Partial Books
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Periodicals
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Conference Papers