Returns the name of a conflict table containing the database records that conflicted during the synchronization of two replicas (Microsoft Jet workspaces only).
The return value is a CString that is a zero-length string if there is no conflict table or the database isn't a replica.
Syntax
CStringGetConflictTable(VOID);
Remarks
If two users at two separate replicas each make a change to the same record in the database, the changes made by one user will fail to be applied to the other replica. Consequently, the user with the failed change must resolve the conflicts.
All conflict tables are named table_conflict, where table is the original name of the table, truncated to the maximum table name length.