Summary
- The ease with which you can localize a program's user
interface is a good indication of whether the underlying
code is properly internationalized.
- Win32 resource files are a convenient mechanism for
isolating, editing, and compiling the localizable
elements of a program's user interface. To create a
different language edition of a program, you need only
change the resources.
- The Win32 SDK contains tools for creating, editing, and
compiling resources. Microsoft Visual C++ 2 integrates
these tools into a single editing environment.
- Win32 resource strings are compiled into Unicode format,
but the .RC file format is still commonly expressed in
Windows character sets. You can compile multilingual
resources encompassing different character sets using the
RC compiler that comes with the Win32 SDK.
- A good localization tool for an ongoing project tracks
when developers add, change, or delete user interface
elements in the application. It also minimizes common
mistakes made by translators and provides context
information and database suggestions to increase
translation accuracy and speed.
- Designing your native-language dialog boxes with room to
spare minimizes time spent resizing them.
- Message tables conveniently store alert and error
messages that contain more than one replacement
parameter. Message tables can contain text in multiple
languages and character sets.
- You should store localizable constants, but not strings,
in RCDATA resources.
- Because resources in Win32 are indexed by language as
well as by type and name, you can compile
multiple-language resources in a single executable or
into separate DLLs and switch the language of your
program's user interface at run time.
- A version stamp can be used to declare which languages a
given executable or DLL supports.