Before you begin work on your Chinese, Japanese, or Korean program, you will need to acquire the Far East Win32 Software Development Kit (SDK). You can create a single binary that will run on both the Microsoft Windows NT and the Microsoft Windows 95 platforms, but keep in mind that certain Far Easternspecific features work differently on each. For example, the Windows NT 3.5 Input Method Editors(IMEs) are based on a model used in Windows 3.1, but the Windows 95 IMEs are based on a redesigned model. (Windows NT 3.51 supports both IME models.) Likewise, the Korean edition of Windows NT 3.5 supports the Wansung code page as well as Unicode, whereas the Korean edition of Windows 95 contains full support for both the Johab and the Wansung code pages, but not for Unicode. (The Korean edition of Windows NT 3.51, which is based on Unicode version 2, also supports Johab.)
Steps for Creating a Far Eastern Application
Figure 7-1 Creating a Far Eastern application for Windows involves adding code to accommodate different writing systems.
In addition to the SDK, you will need a 32-bit compiler that understands either Unicode or double-byte character sets, depending on the character encoding your application will use. As explained in Chapter 3, Microsoft Visual C++ 2's run-time libraries contain both Unicode-enabled and multibyte-enabled functions. Therefore, you don't have to buy special localized editions of Visual C++ 2, as you did with previous compilers. The English edition's visual editing environment is enabled for double-byte character sets (DBCS) as well. If you run Visual C++ 2 on a localized edition of Windows, you can use ideographic characters in string literals and comments.
To help developers unfamiliar with Chinese, Japanese, or Korean, Microsoft has provided English documentation for the Far East Win32 SDK. Developers can also obtain a Japanese-enabled edition of Windows 95 that has an English user interface. Because the GDI, Input Method Manager (IMM), and USER modules are identical for all Far East editions of Windows 95, and because each Far East edition carries LCTYPE information for all Far East locales, you can develop a common source-code base using the Japanese-enabled edition of the operating system. You will still need to test your application on localized editions, however, because code- page data, fonts, and font association rules differ among Far East editions. If your application is targeted for Windows NT and is based on Unicode, you can develop most of your code using any language edition of Windows NT. The Far East editions of Windows NT are necessary for testing purposes and for adding IME support.