Returning a Float from Assembly to CLast reviewed: January 23, 1995Article ID: Q117682 |
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SUMMARYReturning floating-point values from an assembly module to a C module presents certain problems: Small- or medium-model C code expects AX to contain the address of a memory location that contains the return value, while compact- or large-model C code expects DX:AX to contain the address of this memory location. This is explained very briefly in the chapter on mixed-language programming in the "MASM Programming Guide," but no examples are provided there. In the "MORE INFORMATION" section, below, is sample code that illustrates how to pass and return a floating-point value from assembly code to C code.
MORE INFORMATIONThe following sample code shows two methods to return a floating-point value from assembly code to C code. The first method (function Add1), returns the address of a storage location set up by the assembly module. This method is fairly straightforward. The sample uses large-model code, so far pointers are used. If small- or medium-model code is selected, the segment values are not needed. There is a problem with this technique if the assembly module is contained in a Windows DLL. The data segment in the DLL is not accessible by the calling program, so returning the address as shown in Add1 does not work. An alternative technique (function Add1Again) is also illustrated in the sample code. In this method, the calling program passes an address of a floating-point variable, and the function places the return data at that address. The sample is intended to be built as an MS-DOS program (or a QuickWin), but Add1Again can be used in a DLL.
Sample Build
rem MAKEFTST.BAT rem Batch program to build the test files cl /c /AL /Od /Zi floatstc.c ml /c /FPi /Zi floatsta.asm rem /FPi allows the MASM module to use the C floating point emulator link /CO floatstc + floatsta; rem Resulting program is FLOATSTC.EXE and can be test in CodeView rem if desired Sample Code
;assembly language routines .MODEL LARGE,C .8087 PUBLIC Add1 PUBLIC Add1Again .FARDATA temp REAL4 ? ; temporary storage for return value .CODE ; procedure to return a float Add1 PROC USES es, y:REAL4 ; y is the float passed from C ASSUME ES:SEG temp mov ax, SEG temp mov es, ax ; load the far data segment fld DWORD PTR y ; load the coprocessor fld1 faddp ST(1),ST ; add 1 to the value passed in fstp DWORD PTR es:temp ; store the value to temporary storage mov dx, SEG temp ; load DX:AX with the address of temp mov ax, OFFSET temp ; this is what the C module expects as a return value ret Add1 ENDP ; procedure to do the same things ; but return a value at the passed address Add1Again PROC USES es bx, y:REAL4, z:DWORD ; y is the float passed from C ;z is the address of a float in the C module ASSUME ES:NOTHING les bx, z ; load ES:BX with the address of the return location fld DWORD PTR y fld1 faddp st(1),st fstp DWORD PTR es:[bx] ; store the final value to the C modules data area ret Add1Again ENDP END /**************************************** * C module to test the assembly routines ****************************************/ #include <stdio.h> float Add1(float i); void Add1Again(float i, float *j); float p = 10; float y = 0; float z = 0; void main() { y = Add1(p); printf("p = %f\t\ty = %f\n",p,y); Add1Again(p, &z); printf("p = %f\t\tz = %f\n",p,z); } REFERENCESFor additional information on returning floating-point values from a DLL, please see the following article in the Microsoft Knowledge Base:
ARTICLE ID: Q86081 TITLE : PRB: DLL Function Returns Float or Double Value Incorrectly |
Additional reference words: kbinf 6.00 6.00a 6.10 6.10a
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