What is NetShow?Last reviewed: September 16, 1997Article ID: Q160077 |
The information in this article applies to:
SUMMARYMicrosoft NetShow consists of two components:
For complete information about the NetShow family of products, the concept of streaming versus downloading, multicasting, the NetShow SDKs, full user documentation, samples, and Frequently Asked Questions, see http://www.microsoft.com/netshow. All NetShow components are available for download free of charge.
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NetShow On-DemandNetShow On-Demand is the easiest, most cost-effective way to stream audio, illustrated audio and video across intranets and the Internet. Streaming offers the ability for content to start playing immediately instead of downloading to the user's hard drive first. This allows developers to provide very long content that can start playing right away. Normally, when you access networked multimedia content you have to wait for the entire file to be transferred before you can use the information. Streaming allows you to see or hear the information as it arrives without having to wait. Unlike most audio or video streaming products, NetShow also enables the content provider to generate compelling productions where audio, graphics, video, URLs, and script commands can be synchronized based on a timeline. Microsoft NetShow On-Demand consists of the Player, the NetShow On-Demand Server, and several tools for easily creating or converting content.
NetShow LiveNetShow Live uses IP Multicast to efficiently deliver a stream of live audio information to intranet users. IP Multicast is an open, standards- based way to distribute identical information to many users simultaneously. This contrasts with regular TCP/IP (IP unicast) where the same information may be sent to many clients, but the sender must transmit an individual copy to each user. NetShow Live multicast file transfer provides another way for network managers to save bandwidth when large quantities of data need to be distributed to many users at the same time. NetShow Live uses Real Time Protocol (RTP) as its transport protocol. The bulk of the traffic on networks today is unicast, meaning a separate copy of the data is sent from the source to each client that requests it. Networks today also support broadcasting, which sends a single copy of the data to all clients on the network. However, multicasting sends a single copy of the data to those clients who request it. NetShow Live features include Microsoft NetShow Live Player (ActiveX control), and Microsoft NetShow Live Server. The NetShow Live Server can be installed on Microsoft Internet Information Server (IIS) 2.0 and is included in IIS 3.0.
Content Tools and Client RequirementsHardware: 486/50 processor (minimum), Pentium recommended; PCI or EISA bus (PCI recommended); 8 MB RAM for Windows 95 (minimum), 16 MB recommended; 16 MB RAM for Windows NT (minimum), 32 MB suggested; any Ethernet client adapter; Sound card and speakers. Software: Microsoft Windows 95 or Microsoft Windows NT version 3.51 or version 4.0 and Internet Explorer version 3.0. Server RequirementsHardware: 486/66MHz processor (minimum); PCI or EISA bus (PCI is recommended); 24 MB RAM (minimum), 48 MB suggested; Ethernet network interface card (NIC). For NetShow Live, a Creative Labs Sound Blaster sound card is required for audio input. Software: Microsoft Windows NT Server version 4.0 only.
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Additional query words: NetShow mulitcast streaming media ASF
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