Determining If an Object Is Capable of Visual EditingLast reviewed: May 17, 1995Article ID: Q99045 |
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SUMMARYIt is impossible for a container to consistently determine whether an object will attempt negotiation for visual editing. However, by determining whether the object supports the IOleInPlaceObject interface, the container may want to assume that the negotiation will occur. The default object handler will always fail a call to QueryInterface for IOleInPlaceObject if the object is in the loaded state. The container must first run the object and then query for the IOleInPlaceObject interface. If this QueryInterface call succeeds, then the container can assume that the object supports visual editing, and may start negotiation on the execution of a verb.
MORE INFORMATIONThe following C++ code returns TRUE if an object may start visual negotiation when IOleObject::DoVerb is called: BOOL fCanInPlaceActivate(LPOLEOBJECT lpObject) { LPOLEINPLACEOBJECT lpInPlaceObject; BOOL retval;
// Run the object. OleRun(lpObject); // Query for IOleInPlaceObject. HRESULT herr = lpObject->QueryInterface(IID_IOleInPlaceObject, (LPVOID FAR *) lpInPlaceObject); // Check the return value. if (herr == NOERROR) { retval = TRUE; lpInPlaceObject->Release(); } else retval = FALSE; lpObject::Close(OLECLOSE_NOSAVE); return retval;}
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