HOWTO: Use Events to Generate Asynchronous CallbacksLast reviewed: March 3, 1998Article ID: Q176951 |
The information in this article applies to:
SUMMARYIn asynchronous processing, the method that starts a task is returned immediately without waiting for a result. The client can continue to do what it was originally doing while the task is completed. The server needs a way to notify the client asychronously when the task is done. One way of doing this is to create an event that the client will handle.
MORE INFORMATIONFollowing is a small code sample demonstrating how a client application can start another server application and wait for its completion notification via an event. Clicking the Start button on the client's form starts up an instance of the server and returns immediately. The server can then begin some long calculation or other work. Upon completion of the task, the server will fire the Notify event. The client receives this event and responds accordingly.
Server ApplicationThe server application is an ActiveX .exe file consisting of one class module (clsTimer) and one standard module. Set the instancing property of the Class module to Single Use. In the Project Properties dialog box, make sure that the Startup Object is set to None:
clsTimer code Event Notify(ByVal somenum As Double) Public Sub StartTimer() Call BeginTimer(Me) 'Start the timer End Sub Public Sub Notifyme(ByVal anum As Double) RaiseEvent Notify(anum) 'Create an event with the result End Sub 'as a parameter Public Sub StopTimer() Call EndTimer End Sub Private Sub Class_Terminate() Call EndTimer 'Make sure the timer is stopped End Sub Standard module code: Global timerid As Long Dim thetimer As clsTimer Public Declare Function SetTimer Lib "user32" _ (ByVal hwnd As Long, _ ByVal nIDEvent As Long, _ ByVal uElapse As Long, _ ByVal lpTimerFunc As Long) As Long Public Declare Function KillTimer Lib "user32" _ (ByVal hwnd As Long, _ ByVal nIDEvent As Long) As Long Public Sub EndTimer() Dim retval As Long retval = KillTimer(0, timerid) End Sub Public Sub BeginTimer(ByRef Timerobj As clsTimer) Set thetimer = Timerobj timerid = SetTimer(0, 0, 1, AddressOf TimerProc) End Sub Public Sub TimerProc(ByVal hwnd As Long, ByVal umsg As Long, _ ByVal idEvent As Long, ByVal dwtime As Long) Dim counter As Long Dim theanswer As Double KillTimer 0, timerid 'Stop the timer For counter = 1 To 15000000 'Do some work here theanswer = theanswer + counter Next counter thetimer.Notifyme (theanswer) 'Work is done. Pass the result End Sub 'as a parameter. Client ApplicationThe client application is a Standard .exe file consisting of one class module (clsNotify) and one Form. The form has a Listbox control (lstTimes) and a CommandButton (cmdStart). Make sure you add a reference to your server application in your client project:
Class Module code: Public WithEvents obj As clsTimer Private Sub Class_Terminate() Set obj = Nothing End Sub Private Sub obj_Notify(ByVal somenum As Double) Form1.lstTimes.AddItem somenum obj.StopTimer Set obj = Nothing 'Shut down the server when it has completed End Sub 'the task. Public Sub startit() Set obj = New clsTimer obj.StartTimer End Sub Form Code: Dim notifyobject As clsNotify Private Sub cmdStart_Click() notifyobject.startit End Sub Private Sub Form_Load() Set notifyobject = New clsNotify End Sub |
Additional query words: callback
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