FIX: More Than 65536 Export Entries May Cause LNK2001 ErrorsLast reviewed: September 18, 1997Article ID: Q128599 |
2.00 2.10
WINDOWS NT
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The information in this article applies to:
SYMPTOMSWhen linking to an import library, you may get unresolved external errors (LNK2001) on objects that are exported using the __declspec(dllexport) attribute. This problem is most common when exporting a large number of classes from a DLL.
CAUSEThe compiler generates export directives for each definition of an exported object in a source file. The linker combines these into a list when generating the executable that is translated into an import library. The linker fails to distinguish between distinct and non-distinct (or duplicate) export directives. Because Win32 is limited to 64 KB of ordinals per DLL, the linker uses a two-byte unsigned integer to count the exports. The unsigned integer counter wraps around after counting 65536 exports. This results in smaller than expected import libraries. This is only a problem in large DLLs that export a lot of information.
RESOLUTIONHere are three possible workarounds for this problem:
STATUSMicrosoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This problem was fixed in Microsoft Visual C++, 32-bit Edition, version 4.0.
MORE INFORMATIONThe following sample code illustrates how to conditionally compile code to avoid the problem. An example showing how to generate this bug would be too large to attach to this article because the source code would have to export more than 65536 symbols.
Sample Code
/* Compiler options needed: default DLL compiler options */ A.H#if defined (A_OBJ) #define DeclSpec __declspec(dllexport)#else #define DeclSpec#endif class DeclSpec AObject { public: AObject(); ~AObject();};
B.H#if defined (B_OBJ) #define DeclSpec __declspec(dllexport)#else #define DeclSpec#endif class DeclSpec BObject { public: BObject(); ~BObject();}; #undef DeclSpec
A.CPP
#define A_OBJ // Alternatively, you can define A_OBJ in the Preprocessor field of // your compiler settings in the Project Settings dialog box. #include "a.h" #include "b.h"AObject::AObject() { } AObject::~AObject() { }
B.CPP
#define B_OBJ #include "a.h" #include "b.h"BObject::BObject() { } BObject::~BObject() { }
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Additional reference words: 2.00 2.10 9.00 9.10
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