The information in this article applies to:
- The Microsoft Foundation Classes (MFC) included with:
- Microsoft Visual C++, 32-bit Edition, versions 4.0, 4.1, 4.2, 5.0
SUMMARY
This article demonstrates how to add a ToolTip to an ActiveX Control.
MORE INFORMATION
By default, ActiveX controls do not support ToolTips. The following steps,
however, demonstrate how to modify a basic ActiveX control generated using
the MFC ActiveX Control Wizard to add this support.
- Use the MFC ActiveX Control Wizard to generate a basic control named
Basic.
- Open the Stdafx.h file associated with the project and add the following
line:
#include <afxcmn.h>
The header file Afxcmn.h contains declarations for MFC classes that
serve as wrappers to Windows Common Controls including CToolTipCtrl.
- Add the following lines to COleControl-derived class CBasicCtrl
located in Basicctl.h:
CToolTipCtrl m_ttip;
void RelayEvent(UINT message, WPARAM wParam, LPARAM lParam);
The RelayEvent method will be used by the mouse message handlers
to relay those messages to the ToolTip control.
- Use ClassWizard to add an OnCreate handler to the message map. It is in
this routine that the ToolTip control will be created. Add the following
code to this handler:
if (!m_ttip.Create(this))
TRACE0("Unable to create tip window.");
else
if (!m_ttip.AddTool(this, LPCTSTR(m_toolTipText)))
TRACE0("Unable to add tip for the control window.");
else
m_ttip.Activate(m_showToolTip);
- To relay appropriate messages to the ToolTip control, add handlers
for WM_LBUTTONDOWN, WM_LBUTTONUP, and WM_MOUSEMOVE to the control's
message map. The message map and code for these handlers follows:
// Message maps
//{{AFX_MSG(CTestpropCtrl)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void CBasicCtrl::OnLButtonDown(UINT nFlags, CPoint point)
{
RelayEvent(WM_LBUTTONDOWN, (WPARAM)nFlags,
MAKELPARAM(LOWORD(point.x), LOWORD(point.y)));
COleControl:: OnLButtonDown(nFlags, point);
}
void CBasicCtrl::OnLButtonUp(UINT nFlags, CPoint point)
{
RelayEvent(WM_LBUTTONUP, (WPARAM)nFlags,
MAKELPARAM(LOWORD(point.x), LOWORD(point.y)));
COleControl::OnLButtonUp(nFlags, point);
}
void CBasicCtrl::OnMouseMove(UINT nFlags, CPoint point)
{
RelayEvent(WM_MOUSEMOVE, (WPARAM)nFlags,
MAKELPARAM(LOWORD(point.x), LOWORD(point.y)));
COleControl::OnMouseMove(nFlags, point);
}
// implementation of the CBasicCtrl::RelayEvent method:
void CBasicCtrl::RelayEvent(UINT message, WPARAM wParam, LPARAM
lParam)
{
if (NULL != m_ttip.m_hWnd) {
MSG msg;
msg.hwnd= m_hWnd;
msg.message= message;
msg.wParam= wParam;
msg.lParam= lParam;
msg.time= 0;
msg.pt.x= LOWORD (lParam);
msg.pt.y= HIWORD (lParam);
m_ttip.RelayEvent(&msg);
}
}
While it might seem reasonable to call CWnd::GetCurrentMessage instead
of manually building a message, the value of the point that is returned
is expressed in screen coordinates. When the ToolTip performs a hit test
to determine if the point of the relayed message falls within the
boundary of the client rectangle of any associated tools, the test will
fail, and the ToolTip will not be displayed.
- Alter CBasicCtrl::DoPropExchange by adding code to initialize the
m_toolTipText and m_showToolTip properties:
PX_Bool(pPX, _T("ShowToolTip"), m_showToolTip, FALSE);
PX_String(pPX, _T("ToolTipText"), m_toolTipText, _T(""));
- To allow the user of the control some control over the ToolTip
functionality, use ClassWizard to add the following Automation
properties to the CBasicCtrl class:
External Name: ShowToolTip ToolTipText
Type: BOOL CString
Variable name: m_showToolTip m_toolTipText
Notification function: OnShowToolTipChanged OnToolTipTextChanged
ShowToolTip will allow the user to suppress the display of the ToolTip,
and ToolTipText will track the text that is to be displayed when the
ToolTip is visible.
- Modify the property change notification functions for these properties
in the following manner:
void CBasicCtrl::OnToolTipTextChanged()
{
if (m_ttip.m_hWnd && AmbientUserMode()) {
m_ttip.UpdateTipText(LPCTSTR(m_toolTipText), this);
SetModifiedFlag();
}
}
void CBaseCtrl::OnShowToolTipChanged()
{
if (m_ttip.m_hWnd && AmbientUserMode()) {
m_ttip.Activate(m_showToolTip);
SetModifiedFlag();
}
}
Test the Control
To test the control, build it, launch the ActiveX Control Test Container
and insert the control into the Test Container. Then follow these steps:
- On the View menu, click Properties.
- Pull down the Property combo, set the ShowToolTip property to -1, and
choose Apply.
- Pull down the Property combo, set the ToolTipText property to SomeTip,
and choose Apply.
- Move the pointer over the client area of the control.
A ToolTip containing the text "Some Tip" should be displayed over the
client area of the control.
REFERENCES
Microsoft Visual C++ version 4.x or 5.0 Books Online.
Cluts, Nancy, "Programming the Windows 95 User Interface,"
Microsoft Press, 1995, Pages 26-28.
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