HOWTO: Setting the Picture Property of an ActiveX Control

Last reviewed: July 7, 1997
Article ID: Q146010
The information in this article applies to:
  • Microsoft Visual C++ 32-bit Edition, versions 4.0, 5.0

SUMMARY

To set the Picture property of an ActiveX control, you can use the Component Gallery to insert an ActiveX control into an AppWizard-generated application with control container support. If the control has a picture property, the wrapper classes generated by the Component Gallery will contain the SetPicture() and GetPicture() methods. The More Information section below contains details that explain how to use the picture property of an ActiveX control.

MORE INFORMATION

Using the Microsoft Grid Control as an example, you can implement the SetPicture() and GetPicture() methods in the control classes provided by the Component Gallery by using this code:

   void CGridCtrl::SetPicture(LPDISPATCH propVal)
   {
        SetProperty(0x15, VT_DISPATCH, propVal);
   }

   CPicture CGridCtrl::GetPicture()
   {
        LPDISPATCH pDispatch;
        GetProperty(0x15, VT_DISPATCH, (void*)&pDispatch);
        return CPicture(pDispatch);
   }

It is not intuitively clear how to use these methods to get or set the picture property. The following steps show how to set the picture property of an ActiveX control successfully in an AppWizard-generated application. The particular control used in this example is the Microsoft Grid Control, and its picture property is being set to the toolbar bitmap provided by AppWizard.

  1. Generate a new non-dialog based AppWizard application. Be sure to select both Container and Control support in AppWizard Step 3.

  2. Add the Grid Control from the OLE Controls tab (or Registered ActiveX Controls in VC++ 5.0) in the Component Gallery.

  3. Add Afxctl.h to the list of pre-compiled header files in Stdafx.h.

  4. Add a Grid Control object to the About Dialog box in the dialog editor.

  5. Using Class Wizard, add a control member variable called m_grid to the Grid Control in the About Dialog box.

  6. Override the container's initialization routine to create and initialize a CPictureHolder object. Call the SetPicture() method for the control, passing in the CPictureHolder's dispatch pointer. SetPicture calls SetProperty() for the control. Here's an example:

          BOOL CAboutDlg::OnInitDialog()
          {
    
              CDialog::OnInitDialog();
    
              // Create and Initialize the CPictureHolder variable with the
              // toolbar resource
              CPictureHolder pictholder;
              pictholder.CreateFromBitmap(IDR_MAINFRAME);
    
              //Pass dispatch pointer to CPictureHolder
              m_grid.SetPicture(pictholder.GetPictureDispatch());
    
              // NOTE: GetPictureDispatch() QI()'s for the IPictureDisp
              // interface, so the picture object will remain alive until
              // the property is reset or the control is destroyed. When
              // pictholder goes out of scope, it calls Release() on the
              // picture object, but the previously mentioned QI() will have
              // bumped the ref count, allowing it to remain alive until the
              // control itself releases the picture object.
    
            return TRUE;
          }
    
    

REFERENCES

For Visual C++ 4.xx: OLE Control Containers: Programming OLE Controls in an OLE Control Container - Visual C++ Books Online, MFC Encyclopedia.

OLE Controls: Using Pictures in an OLE Control - Visual C++ Books Online, MFC Encyclopedia.

For Visual C++ 5.0: ActiveX Control Containers: Programming ActiveX Controls in an ActiveX Control Container - Visual C++ Books Online, Visual C++ Programmer's Guide.

ActiveX Controls: Using Pictures in an ActiveX Control - Visual C++ Books Online, Visual C++ Programmer's Guide.


Additional query words: ocx
Keywords : CDKIss kbcode MfcOLE
Technology : kbMfc kbole
Version : 4.0 5.0
Platform : NT WINDOWS
Issue type : kbhowto


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Last reviewed: July 7, 1997
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