FIX: Calling a Function Returning double May Not Pop FPU StackLast reviewed: December 18, 1997Article ID: Q167995 |
The information in this article applies to:
SYMPTOMSWhen you call a function that returns a double, from within a conditional, and build with /Od, the compiler does not pop the Coprocessor stack. This may cause a floating point stack overflow (0xc0000092), or later calculations involving the FPU to evaluate to -1.#IND00. The sample below demonstrates a form of this bug.
RESOLUTIONEnable global optimizations (/Og).
STATUSMicrosoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This bug has been corrected in Visual Studio 97 Service Pack 1. For additional information about the Visual Studio 97 Service Pack 1, please see the following article in the Microsoft Knowledge Base:
ARTICLE-ID: Q170365 TITLE : INFO: Visual Studio 97 Service Packs - What, Where, and Why MORE INFORMATION
Sample Code
// Compile options needed: /Od #include <float.h> #include <stdio.h> double func() { return 1.0; } void main() { int i; double d=2.0; // uncomment the next line to unmask exception //_controlfp(_EM_OVERFLOW, _MCW_EM ); for( i = 0; i < 10; i++ ) { if( func() ); } // outputs -1.#IND00 printf("%f",d+d); } |
Additional query words: STATUS_FLOAT_STACK_CHECK EXCEPTION_FLT_STACK_CHECK
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