FIX: /Og Causes C1001 with Member Lookup in an Infinite LoopLast reviewed: December 1, 1997Article ID: Q173025 |
The information in this article applies to:
SYMPTOMSCompiling code similar to the code in the sample below may cause the following error to be generated:
fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'E:\utc\src\\P2\main.c', line 379) RESOLUTIONThis internal compiler error can be avoided by using the volatile keyword. In the example below, declaring the local variable, pB, as volatile B* pB instead of B* pb, will work around the problem.
STATUSMicrosoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This bug has been fixed in Visual Studio 97 Service Pack 3. For more information, please see the following article in the Microsoft Knowledge Base:
ARTICLE-ID: Q170365 TITLE : INFO: Visual Studio 97 Service Packs - What, Where, and Why MORE INFORMATION
Sample
// compile options: /Og /c struct A { int i; }; struct B { struct A * pA ; int j ; }; void f() { //volatile //uncomment the volatile keyword for workaround B * pB =0; for (;;) { pB->j = pB->pA->i++ ; } } |
Additional query words: ICE
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