Using VxDs and Software Interrupts Under Win32sLast reviewed: April 7, 1997Article ID: Q105760 |
1.30 1.30a 1.30c
WINDOWS
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Calling VxDs directly from a Win32-based application is not supported under Win32s. Win32s does not support the VxD interfaces, so the call is handled by the underlying Windows system. The Win32-based application runs with 32-bit stack and code sections, but Windows expects only 16-bit segments. Therefore, the calls to the VxD cannot be handled by Windows as expected. To call software interrupts (such as Interrupt 2F) from a Win32-based application running under Windows 3.1 via Win32s, place the call in a 16- bit dynamic-link library (DLL) and use the Universal Thunks to access this DLL. To convert the addresses between segmented and linear address, use UTSelectorOffsetToLinear() and UTLinearToSelectorOffset().
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