How to Create Inheritable Win32 Handles in Windows 95Last reviewed: September 25, 1995Article ID: Q118605 |
The information in this article applies to:
SUMMARYSometimes it is convenient for you to create an object such as a semaphore or file and then allow a child process to inherit the object's handle. This provides a means for two or more related processes to easily share an object. Although Windows 95 does not have a security system such as the one in Microsoft Windows NT, Win32 API functions that create objects still use the SECURITY_ATTRIBUTES structure to determine whether the handle to the newly created object can be inherited. This article shows how to initialize a SECURITY_ATTRIBUTES structure to control whether an object handle can be inherited.
MORE INFORMATIONWin32 API functions that create objects require a SECURITY_ATTRIBUTES parameter to give a newly created object access-control information and to determine whether the handle to the object can be inherited. The SECURITY_ATTRIBUTES structure contains the following members:
Type Name ---- ---- DWORD nLength; LPVOID lpSecurityDescriptor; BOOL bInheritHandle;Secure Win32 operating systems such as Microsoft Windows NT use the lpSecurityDescriptor member to enforce how and by which processes an object is accessed. Because Windows 95 does not have a security system, it ignores lpSecurityDescriptor. Like Microsoft Windows NT, Windows 95 uses the bInheritHandle member to determine whether an object's handle can be inherited by child processes. To initialize a SECURITY_ATTRIBUTES structure so that a handle can be inherited, set bInheritHandle to TRUE. The following code snippet shows how to create a mutex with an inheritable handle:
// Set the length of the structure, allow the handle to be // inherited, and use the default security descriptor (which // Windows 95 will ignore, but Windows NT will use.) Then create // a named, initially unowned mutex whose handle can be // inherited. SECURITY_ATTRIBUTES sa; HANDLE hMutex1; sa.nLength = sizeof(sa); sa.bInheritHandle = TRUE; sa.lpSecurityDescriptor = NULL; hMutex1 = CreateMutex(&sa, FALSE, "MUTEX1");To prevent the handle from being inherited, set bInheritHandle to FALSE. The following code example demonstrates creating a mutex with a noninheritable handle:
// Set the length of the structure, do not allow the handle // to be inherited, and use the default security descriptor // (which Windows 95 will ignore, but Windows NT will use). // Create a named, initially unowned mutex whose handle cannot // be inherited. SECURITY_ATTRIBUTES sa; HANDLE hMutex1; sa.nLength = sizeof(sa); sa.bInheritHandle = FALSE; sa.lpSecurityDescriptor = NULL; hMutex1 = CreateMutex(&sa, FALSE, "MUTEX1");You can also prevent a handle to an object from being inherited by specifying NULL in the call to Win32 object creation API function instead of specifying a pointer to a SECURITY_ATTRIBUTES structure. This is equivalent to setting bInheritHandle to FALSE and lpSecurityDescriptor to NULL. For example:
// Use NULL instead of pointer to SECURITY_ATTRIBUTES // structure to create a named, initially unowned // mutex whose handle cannot be inherited. A NULL security // descriptor will be used by Windows NT, but ignored by // Windows 95. HANDLE hMutex1; hMutex1 = CreateMutex(NULL, FALSE, "MUTEX1"); Cross-Platform Compatibility InformationKeep in mind that while Windows 95 does not have a security system, Windows NT does. Windows 95 ignores the lpSecurityDescriptor member of the SECURITY_ATTRIBUTES, but Windows NT uses it. If access to the object needs to be controlled in a specific way on Windows NT, then the lpSecurityDescriptor should be initialized by calling the Win32 security API functions.
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