How to Create Inheritable Win32 Handles in Windows 95Last reviewed: September 25, 1995Article ID: Q118605 |
The information in this article applies to:
SUMMARYSometimes it is convenient for you to create an object such as a semaphore or file and then allow a child process to inherit the object's handle. This provides a means for two or more related processes to easily share an object. Although Windows 95 does not have a security system such as the one in Microsoft Windows NT, Win32 API functions that create objects still use the SECURITY_ATTRIBUTES structure to determine whether the handle to the newly created object can be inherited. This article shows how to initialize a SECURITY_ATTRIBUTES structure to control whether an object handle can be inherited.
MORE INFORMATIONWin32 API functions that create objects require a SECURITY_ATTRIBUTES parameter to give a newly created object access-control information and to determine whether the handle to the object can be inherited. The SECURITY_ATTRIBUTES structure contains the following members:
Type Name
---- ----
DWORD nLength;
LPVOID lpSecurityDescriptor;
BOOL bInheritHandle;
Secure Win32 operating systems such as Microsoft Windows NT use the
lpSecurityDescriptor member to enforce how and by which processes an object
is accessed. Because Windows 95 does not have a security system, it ignores
lpSecurityDescriptor. Like Microsoft Windows NT, Windows 95 uses the
bInheritHandle member to determine whether an object's handle can be
inherited by child processes.
To initialize a SECURITY_ATTRIBUTES structure so that a handle can be inherited, set bInheritHandle to TRUE. The following code snippet shows how to create a mutex with an inheritable handle:
// Set the length of the structure, allow the handle to be
// inherited, and use the default security descriptor (which
// Windows 95 will ignore, but Windows NT will use.) Then create
// a named, initially unowned mutex whose handle can be
// inherited.
SECURITY_ATTRIBUTES sa;
HANDLE hMutex1;
sa.nLength = sizeof(sa);
sa.bInheritHandle = TRUE;
sa.lpSecurityDescriptor = NULL;
hMutex1 = CreateMutex(&sa, FALSE, "MUTEX1");
To prevent the handle from being inherited, set bInheritHandle to FALSE.
The following code example demonstrates creating a mutex with a
noninheritable handle:
// Set the length of the structure, do not allow the handle
// to be inherited, and use the default security descriptor
// (which Windows 95 will ignore, but Windows NT will use).
// Create a named, initially unowned mutex whose handle cannot
// be inherited.
SECURITY_ATTRIBUTES sa;
HANDLE hMutex1;
sa.nLength = sizeof(sa);
sa.bInheritHandle = FALSE;
sa.lpSecurityDescriptor = NULL;
hMutex1 = CreateMutex(&sa, FALSE, "MUTEX1");
You can also prevent a handle to an object from being inherited by
specifying NULL in the call to Win32 object creation API function instead
of specifying a pointer to a SECURITY_ATTRIBUTES structure. This is
equivalent to setting bInheritHandle to FALSE and lpSecurityDescriptor to
NULL. For example:
// Use NULL instead of pointer to SECURITY_ATTRIBUTES
// structure to create a named, initially unowned
// mutex whose handle cannot be inherited. A NULL security
// descriptor will be used by Windows NT, but ignored by
// Windows 95.
HANDLE hMutex1;
hMutex1 = CreateMutex(NULL, FALSE, "MUTEX1");
Cross-Platform Compatibility InformationKeep in mind that while Windows 95 does not have a security system, Windows NT does. Windows 95 ignores the lpSecurityDescriptor member of the SECURITY_ATTRIBUTES, but Windows NT uses it. If access to the object needs to be controlled in a specific way on Windows NT, then the lpSecurityDescriptor should be initialized by calling the Win32 security API functions.
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Additional reference words: 4.00
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