SAMPLE: Glen.exe Shows How to Enumerate Pixel Formats in OpenGLLast reviewed: February 4, 1998Article ID: Q176752 |
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SUMMARYThe GLEnum sample provides a demonstration of how to enumerate pixel formats and method for checking the available pixel formats provided on your machine. The GLEnum sample is included in Glen.exe. The following file is available for download from the Microsoft Software Library:
~ Glen.exe (size: 39943 bytes)For more information about downloading files from the Microsoft Software Library, please see the following article in the Microsoft Knowledge Base:
ARTICLE-ID: Q119591 TITLE : How to Obtain Microsoft Support Files from Online Services MORE INFORMATIONGLEnum allows you check the capabilities of the available pixel formats available on your system quickly and easily. There are 24 generic pixel formats that are always available, but there may be additional ones if your video adapter provides 3D acceleration. You should use these accelerated formats whenever they are available. When you simply specify a pixel format descriptor and send it to the ChoosePixelFormat and SetPixelFormat functions, you allow a generic mapper to determine what pixel format to use. You can gain total control over this selection process by doing your own enumeration, as demonstrated in GLEnum. One method to do this is to associate a relative weight to each attribute you are interested in, enumerate all the available formats, and then choose the pixel-format descriptor with the highest weight. GLEnum demonstrates how to enumerate pixel formats and shows you the contents of each pixel format. When you enumerate pixel formats for your OpenGL applications, you choose one of the enumerated pixel formats for your application to use. The choice you make is totally dependent on what attributes your OpenGL program needs.
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Additional query words: opengl pfd descriptor acceleration
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