Windows 3.0 Paintbrush Requires Save As to Create Monochrome

Last reviewed: November 21, 1994
Article ID: Q82259
The information in this article applies to:
  • Microsoft Windows operating system versions 3.0, 3.0a

SUMMARY

The Paintbrush program packaged with Windows 3.0 cannot create a monochrome bitmap (.BMP) file unless the file is saved as a monochrome .BMP file in Windows 3.0 Paintbrush.

NOTE: This problem does not occur in later versions of Windows Paintbrush.

MORE INFORMATION

To create a black and white image in Windows Paintbrush, do the following:

  1. From the Options menu, choose Image Attributes.

  2. Select Black And White from the Colors box.

  3. Choose OK to save the settings.

Nothing appears to have changed. For these new settings to take effect you must open a new file. Graphics files contain an internal header that describes the image that is displayed. When you choose New from the File menu, the color bar changes to a gray scale and the image appears in black and white.

When the image is saved to a file, the screen attributes are used rather than the Image Attribute settings. This results in the image header containing color information. When this file is reopened, the color bar appears in color rather than black and white.

To correctly save the image in the monochrome format, use the Save As command, and reset the image attributes manually.

  1. From the File menu, choose Save As.

  2. Choose the Options button.

  3. Select Monochrome Bitmap as the file format.

When this image is subsequently opened it retains the monochrome .BMP format.


KBCategory: kbusage kbtool
KBSubcategory: win30
Additional reference words: 3.00 Mono B/W 3.00a


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Last reviewed: November 21, 1994
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