The following table lists the DirectDraw hardware interface functions that are supported on Windows NT:
|
Function Name |
Description |
|
Performs a bit-block transfer. | |
|
Queries whether the driver can support a surface that is different from the primary surface. | |
|
Creates a DirectDraw surface object. | |
|
Destroys a DirectDraw surface object. | |
|
DDI routine that disables the hardware for DirectDraw use. | |
|
DDI routine that enables the hardware for DirectDraw use. | |
|
DDI routine that gets the capabilities of the graphics hardware. | |
|
Allows driver to perform multi-buffering. | |
|
Queries the driver for its blt status. | |
|
Queries the driver for its flip status. | |
|
Provides access to block of memory associated with a surface. | |
|
Maps or unmaps application-modifiable portionsn of the frame buffer into or from user-mode address space. | |
|
Sets the color key value. | |
|
Sets the position for an overlay. | |
|
Releases the lock held on a block of memory. | |
|
Repositions or modifies the visual attributes of an overlay surface. | |
|
Returns the vertical blank status of the device. |