BOOL FLOATOBJ_Equal(
PFLOATOBJ pf, | |
PFLOATOBJ pf1 | |
); |
FLOATOBJ_Equal determines whether the two FLOATOBJs are equal.
FLOATOBJ_Equal returns TRUE if pf and pf1 are equal; otherwise it returns FALSE.
The FLOATOBJ_Xxx services allow graphics drivers to emulate floating point arithmetic. Windows NT does not support kernel-mode floating point operations on some systems.