typedef struct _OVERLAY_RECTS {
ULONG ulCount; // total number of rects in array
RECT rcRects[1]; // ulCount rectangles
} OVERLAY_RECTS, *POVERLAY_RECTS;
The OVERLAY_RECTS structure describes the rectangles constituting the active area of an overlay display. The structure is defined in vcstruct.h.
User-mode video capture drivers use the OVERLAY_RECTS structure when calling VC_SetOverlayRect.