If a recommended feature is implemented, it must meet the PC 98 requirements for that feature as defined in this document.
Consumer PC 98 | Office PC 98 | Entertainment PC 98 |
1. Graphics adapter uses PCI, AGP, or another high-speed bus
Required | Required | AGP required |
2. System uses WC with higher-performance processors
Required | Required | Required |
3. Primary graphics adapter works normally with default VGA mode driver
Required | Required | Required |
4. Adapter and driver support multiple adapters and multiple monitors
Required | Required | Required |
5. Adapter supports television output if system does not include large-screen monitor
Recommended | Recommended | Required |
6. Adapter meets PC 98 general device requirements
Required |
7. Screen resolution and local memory capacity meet PC 98 minimum requirements
Required | Required | Required |
8. Adapter meets VESA specifications for ergonomic timing rates
Required |
9. All supported color depths are enumerated
Required |
10. Graphics operations use relocatable registers only
Required |
11. Adapter supports downloadable RAMDAC entries for image color matching
Required |
12. Adapter supports DDC monitor detection
Required |
13. Adapter supports video overlay surface with scaling
Required | Required | Required |
14. Hardware supports VGA destination color keying for video rectangle
Required | Required with DVD-Video | Required |
15. Video port meets PC 98 specifications if present on graphics adapter
Required | Required | Required |
16. Adapter supports MPEG-2 motion compensation acceleration
Recommended |
17. Extended resources can be dynamically relocated after system boot
Required |
18. VGA resources can be disabled by software
Required |
19. Frame buffer can be accessed directly by applications
Required | Required | Required |
20. Adapter and driver support linear-mapped, low-resolution modes
Required | Required | Required |
21. Adapter supports transparent blter
Required | Required | Required |
22. Hardware supports double buffering with no tearing
Required | Required | Required |
23. Hardware supports programmable blter stride
Required | Recommended | Required |
24. Hardware supports RGB rasterization
Required | Required | Required |
25. Hardware supports multi-texturing
Recommended | Recommended | Required |
26. Hardware supports texture formats
Required | Required | Required |
27. Hardware complies with texture size limitations
Required | Recommended | Required |
28. Hardware supports destination RGB alpha blending
Recommended | Recommended | Recommended |
29. Hardware supports Z comparison modes and Direct3D-compatible formats
Recommended | Recommended | Required |
30. Hardware meets PC 98 3-D accelerator performance requirements
Recommended | Recommended | Required |
31. Adapter supports both NTSC and PAL output
Recommended |
32. Default boot mode supports appropriate locale
Required | Required | Required |
33. Adapter supports underscan scaling
Required | Recommended | Required |
34. Adapter supports flicker filter
Required |
35. Adapter provides proper termination
Required |
36. Adapter supports RCA-style composite video and S-Video connectors
Recommended | Recommended | Required |
37. Adapter supports both VGA and television output
Required |
38. Software supports positioning
Required | Recommended | Required |
39. Software supports detection of television connection
Required | Recommended | Required |
40. Each device has a Plug and Play device ID
Required |
41. System supports conflict resolution, VGA compatibility, and extended registers
Required |
42. Chips support linear packed-pixel frame buffer, relocatable above 16 MB
Required |
43. Option ROM supports DDC2B
Required |
44. BIOS setup utility provides option to force use of system-board graphics
Recommended |
45. BIOS supports large frame buffers for graphics adapters
Required |
46. AGP meets PC 98 implementation guidelines
Required |
47. PCI graphics device supports IRQ and correctly populates PCI BARs
Required | Recommended | Required |
48. PCI system-board graphics device is not hidden from Plug and Play enumeration
Required |
49. Graphics adapter complies with device class power management reference specification
Required |
50. Graphics adapter complies with VBE/Core 2.0 extensions for power management
Required |
51. Device drivers and installation meet PC 98 requirements
Required |
52. Driver does not bypass any Microsoft-provided system components
Required |
53. Applications provided with device meet Win32 requirements
Required |
54. Driver supports dynamic color bit-depth change
Required |