Typical size range | Description | 'gasp' setting |
less than 12 ppem | At very small screen sizes, there are not enough pixels for hinting to represent the character shape regularly. Gray scale rendering produces a fuzzy but often legible character. | 0x0002 (hints off, gray on) |
12-18 ppem | At intermediate screen sizes, hinting can create regular, easily legible shapes without the use of gray scale. | 0x0001 (hints on, gray off) |
greater than 18 ppem | At large screen sizes, gray scale can improve hinting to smooth out diagonals, curves, and subtle features. | 0x0003 (hints on, gray on) |