Manipulates forms according to their placement on the screen and controls the pointer outside your application's forms at run time. The Screen object is accessed with the keyword Screen.
Screen
The Screen object properties, methods, and events listed in the following table are supported:
Properties | Methods | Events |
---|---|---|
ActiveControl | None | None |
ActiveForm | ||
FontCount | ||
Fonts | ||
Height | ||
TwipsPerPixelX | ||
TwipsPerPixelY | ||
Width |