Icons and cursors are like images, and you edit them in the same ways. However, icons and cursors have attributes that distinguish them from images. For example, each icon or cursor resource can contain multiple images for different display devices. In addition, a cursor has a “hot spot”: the location Windows uses to track its position.
When you create a new icon or cursor, the Graphics editor first creates an image for VGA. The image is initially filled with the “screen” (transparent) color. If the image is a cursor, the hot spot is initially the upper-left corner (coordinates 0,0).
By default, the graphics editor supports the creation of images for the devices shown in the following table.
Devices | Colors | Width (pixels) | Height (pixels) |
Monochrome | 2 | 32 | 32 |
Small | 16 | 16 | 16 |
Normal | 16 | 32 | 32 |
Large | 256 | 64 | 64 |
You can create images for other devices by typing width, height, and color-count parameters into the Custom Device dialog box.
See Also Accelerator Editor, Binary Data Editor, Dialog Editor, Menu Editor, String Editor, Toolbar Editor, Version Editor