Classes can be anonymous — that is, they can be declared without an identifier. This is useful when you replace a class name with a typedef name, as in the following:
typedef struct
{
unsigned x;
unsigned y;
} POINT;
Note The use of anonymous classes shown in the previous example is useful for preserving compatibility with existing C code. In some C code, the use of typedef in conjunction with anonymous structures is prevalent.
Anonymous classes are also useful when you want a reference to a class member to appear as though it were not contained in a separate class, as in the following:
struct PTValue
{
POINT ptLoc;
union
{
int iValue;
long lValue;
};
};
PTValue ptv;
In the preceding code, iValue
can be accessed using the object member-selection operator (.) as follows:
int i = ptv.iValue;
Anonymous classes are subject to certain restrictions. (For more information about anonymous unions, see Unions.) Anonymous classes: