ATL implements contained windows with CContainedWindow. A contained window represents a window that delegates its messages to a container object instead of handling them in its own class.
Note You do not need to derive a class from CContainedWindow in order to use contained windows.
With contained windows, you can either superclass an existing Windows class or subclass an existing window. To create a window that superclasses an existing Windows class, first specify the existing class name in the constructor for the CContainedWindow object. Then call CContainedWindow::Create. To subclass an existing window, you don't need to specify a Windows class name (pass NULL to the constructor). Simply call the CContainedWindow::SubclassWindow method with the handle to the window being subclassed.
You typically use contained windows as data members of a container class. The container does not need to be a window; however, it must derive from CMessageMap.
A contained window can use alternate message maps to handle its messages. If you have more than one contained window, you should declare several alternate message maps, each corresponding to a separate contained window.
Following is an example of a container class with two contained windows:
class CMyContainer : public CMessageMap, ...
{
public:
CContainedWindow m_wndEdit;
CContainedWindow m_wndList;
CMyContainer() : m_wndEdit("Edit", this, 1),
m_wndList("List", this, 2)
{
}
...
BEGIN_MSG_MAP(CMyContainer)
ALT_MSG_MAP(1)
// handlers for the Edit window go here
ALT_MSG_MAP(2)
// handlers for the List window go here
END_MSG_MAP()
};
For more information about contained windows, see the SUBEDIT sample. For more information about superclassing and subclassing, see Window Procedure Superclassing and Window Procedure Subclassing in the Win32 SDK.