virtual BOOL OnMessagePending( );
Return Value
Nonzero if the message was handled; otherwise 0.
Remarks
Override this member function to look for particular messages from Windows and respond to them in your socket. This is an advanced overridable.
The framework calls OnMessagePending while the socket is pumping Windows messages to give you an opportunity to deal with messages of interest to your application. For examples of how you might use OnMessagePending, see the article Windows Sockets: Deriving from Socket Classes in Visual C++ Programmer’s Guide.
For more information, see Windows Sockets: Using Sockets with Archives and related articles in Visual C++ Programmer’s Guide. Also see Windows Sockets Programming Considerations in the Win32 SDK documentation.