Click to open or copy the files for the Diex2 sample.
This DirectInput sample demonstrates an application which receives relative mouse data in exclusive mode via a game loop.
This sample uses the following keywords:
acquire; appinit; beginpaint; complain; createdevice; createwindow; defwindowproc; destroywindow; diinit; directinputcreate; dispatchmessage; diterm; endpaint; ex_oneframe; ex_onpaint; ex_syncacquire; ex_wndproc; exttextout; failed; getactivewindow; getdevicestate; invalidaterect; isiconic; iswindow; loadcursor; loadicon; lstrcmp; lstrcpy; lstrlen; makeintresource; messagebox; peekmessage; postmessage; postquitmessage; registerclass; release; setcooperativelevel; setdataformat; showwindow; sleep; succeeded; translatemessage; unacquire; waitmessage; winmain; wsprintf