Click to open or copy the files for the Misc sample.
This is not a sample, but is used by some DirectX samples.
D3dutils.h, D3dutils.inl and D3dutils.cpp implement a set of helper functions for the following tasks:
Task or File | Description |
D3DTexture | D3dtex.h and D3dtex.cpp implement the D3DTexture class, which simplifies texture management. See Boids and Flip3d for examples of how to use D3DTexture. |
GetDXVersion | Getdxver.cpp implements sample code showing how to detect which version of DirectX is currently running (1.0, 2.0, ..., 5.0). See Boids and Flip3d for examples of how to use GetDXVersion. |
Light Classes | Several classes are derived from Light. This is basically to simplify construction, since some elements of D3DLIGHT2 are not relevant to certain light types. The light classes are:, DirectionalLight, ParallelPointLight, PointLight, SpotLight. |
Light management | The Set*/Get* functions enable the application to update the light's properties with single function calls. The Set* functions set the dirty bit so the light will be updated when necessary. You can get/set the following: Color, Position, Direction, Attenuation, Range, Falloff, Umbra, Penumbra, Flags. |
Material management | The Material class simplifies dealing with Direct3D materials. See Boids and Pplane for examples of how to use the Material class. |
Matrix construction | D3DMATRIX ZeroMatrix D3DMATRIX IdentityMatrix D3DMATRIX ProjectionMatrix |
Rmdemo.h | Because the samples do not create and manage all DirectDraw and Direct3D objects themselves, the source is much simpler than the immediate mode samples, but they can only run in a window. Optionally, the D3DRM samples can be linked to D3DApp via another harness. This will allow them to enter fullscreen modes. Fly is linked to these files. |
Rmfull.cpp | Main source file, which includes WinMain and the message handler. Uses D3DApp to set up rendering. |
RMMain | Uses D3DRM to setup a window for rendering, asks the sample to build its scene and then renders the scene. |
Rmmain.cpp | Includes WinMain and message handler. Creates D3DRM, uses it to setup the window for rendering and then asks the sample to build its scene. |
The Misc files demonstrate the following keywords:
_lclose; _lopen; _lread; addattachedsurface; addlight; addtoviewport; adjustwindowrectex; afterdevicecreated; appabout; appendmenu; appinit; apppause; attempt; beforedevicedestroyed; beginpaint; blt; bltfast; bpptoddbd; buildscene; calculateframerate; checkmenuitem; cleanupandpostquit; clear; clienttoscreen; clock; comparemodes; copymemory; cos; createclipper; createcompatibledc; created3dapp; created3drm; createdevandview; createdevicefromclipper; createdevicefromd3d; createfont; createframe; createlight; creatematerial; creatematrix; createpalette; createsurface; createviewport; createwindow; createwindowex; crossproduct; d3dappchangedriver; d3dappcheckforlostsurfaces; d3dappcreatefromhwnd; d3dappcreatesurface; d3dappdestroy; d3dappenumeratedddevices; d3dapperrortostring; d3dappfullscreen; d3dappibpptoddbd; d3dappicalldevicecreatecallback; d3dappicalldevicedestroycallback; d3dappicheckforpalettized; d3dappiclearbuffers; d3dappicopyrectlist; d3dappicreatebuffers; d3dappicreatedd; d3dappicreatedevice; d3dappicreatesurface; d3dappicreatezbuffer; d3dappiddenumcallback; d3dappienumdddevices; d3dappienumdisplaymodes; d3dappifilterdisplaymodes; d3dappigetclientwin; d3dappigetsurfdesc; d3dappigettexturehandle; d3dappihandlewm_size; d3dappimergerectlists; d3dappipickdisplaymode; d3dappipickdriver; d3dappirememberwindowsmode; d3dappirestoredispmode; d3dappisetclientsize; d3dappisetcooplevel; d3dappisetdefaults; d3dappisetdisplaymode; d3dappiseterrorstring; d3dappisetrenderstate; d3dappivalidatedirtyrects; d3dappiverifydriverandmode; d3dapplasterrorstring; d3dapppause; d3dappshowbackbuffer; d3dapptotalvideomemory; d3dappwindow; d3dappwindowproc; d3drmerrortostring; d3dval; ddcolormatch; ddcolormatch2; ddcopybitmap; ddcopybitmap2; ddloadbitmap; ddloadbitmap2; ddloadpalette; ddloadpalette2; ddreloadbitmap; ddreloadbitmap2; ddsetcolorkey; ddsetcolorkey2; declare_handle; declare_handle32; defined; defwindowproc; deletedc; deletelight; deletemenu; deleteobject; destroyd3dapp; destroywindow; dialogbox; direct3drmcreate; directdrawcreate; directdrawcreateclipper; directdrawcreatefromdevice; directdrawcreatefromwindow; directdrawdevicefromwindow; directdrawenumerate; directionallight; dispatchmessage; displayframerate; dpf; dsfillsoundbuffer; dsgetwaveresource; dsloadsoundbuffer; dsparsewaveresource; dsreloadsoundbuffer; enablemenuitem; enddialog; endpaint; enumdevicefunc; enumdevices; enumdisplaymodes; enumdisplaymodescallback; enumdisplaymonitors; exttextout; fabs; failed; finddevicecallback; findresource; float; forceupdate; free; freelibrary; getalpha; getambient; getattachedsurface; getattenuation; getcaps; getclientrect; getclipbox; getcolor; getdc; getdevicecaps; getdiffuse; getdirection; getdisplaymode; getdither; getdxversion; getemissive; geterrorstring; getfalloff; getflags; gethandle; getheight; getmenu; getmodulehandle; getmonitorinfo; getobject; getpenumbra; getpixel; getposition; getpower; getprocaddress; getquality; getrampsize; getrange; getspecular; getstockobject; getsubmenu; getsurfacedesc; getsystemmetrics; getsystempaletteentries; gettextextentpoint; gettextextentpoint32; gettexturehandle; gettexturequality; gettrianglesdrawn; getumbra; getupdaterect; getversionex; getwidth; getwindowinstance; getwindowlong; getwindowrect; handleactivate; handlepaint; identitymatrix; idirectsound_createsoundbuffer; idirectsound_duplicatesoundbuffer; idirectsoundbuffer_getstatus; idirectsoundbuffer_lock; idirectsoundbuffer_play; idirectsoundbuffer_release; idirectsoundbuffer_restore; idirectsoundbuffer_setcurrentposition; idirectsoundbuffer_stop; idirectsoundbuffer_unlock; initapp; initfontandtextbuffers; initglobals; initmultiplemonitorstubs; insertmenu; intersectrect; islost; lbclear; lbcreate; lbprintf; lbprintfddrc; lbsize; light; line_list_data; loadaccelerators; loadcursor; loadicon; loadimage; loadlibrary; loadresource; localalloc; localfree; lock; lockresource; lpfnenumproc; lstrcat; lstrcmp; lstrcmpi; lstrcpy; lstrlen; lubksb; ludcmp; make_matrix; malloc; mapwindowpoints; material; matrix_multiply_data; matrixinverse; matrixmult; matrixtranspose; memcpy; memset; merge; messagebox; mmiofourcc; move; movewindow; msg; normalize; onemonitorcallback; onemonitorfromwindow; op_branch_forward; op_exit; op_line_list; op_matrix_multiply; op_nop; op_point_list; op_process_vertices; op_set_status; op_span_list; op_state_light; op_state_render; op_state_transform; op_triangle_list; op_triangleex_list; outputdebugstring; overridedefaults; parallelpointlight; peekmessage; pointlight; postquitmessage; processvertices_data; projectionmatrix; putd3dinstruction; qsort; queryinterface; qword_aligned; rand; readmouse; registerclass; release; releasedc; releasefontandtextbuffers; removefromviewport; render; renderloop; reportd3dapperror; resetframerate; restore; restoredisplaymode; restoresurfaces; ret; rgb; rgb_make; rnd; rotatexmatrix; rotateymatrix; rotatezmatrix; scalematrix; selectobject; sendmessage; set; setalpha; setambient; setasbackground; setascurrent; setattenuation; setback; setbackground; setbkcolor; setbkmode; setbuffercount; setclipper; setcolor; setcolorkey; setcooperativelevel; setdefaulttexturecolors; setdefaulttextureshades; setdiffuse; setdirection; setdisplaymode; setdither; setemissive; setfalloff; setflags; sethwnd; setlight; setlightstate; setmaterial; setmatrix; setpalette; setpenumbra; setpixel; setposition; setpower; setquality; setrampsize; setrange; setrect; setrectempty; setrenderstate; setshades; setspecular; settextcolor; settexturehandle; settexturequality; setumbra; setwindowpos; showwindow; sin; sndobjcreate; sndobjdestroy; sndobjgetfreebuffer; sndobjplay; sndobjstop; spotlight; state_data; stretchblt; strtok; succeeded; switch; systemparametersinfo; text; transformnormal; transformvector; translateaccelerator; translatematrix; translatemessage; triangle_list_data; triangleex_list_data; unlock; update; updatewindow; va_end; va_start; vertex_data; view; viewmatrix; waitmessage; windowfromdc; windowproc; winmain; writeframeratebuffer; writeinfobuffer; wsprintf; wvsprintf; xenumdisplaymonitors; xgetmonitorinfo; xgetsystemmetrics; xmonitorfrompoint; xmonitorfromrect; xmonitorfromwindow; zeromatrix; zeromem; zeromemory