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The TextSelection object represents a selection in a text editor window. A selection can be a single point (the insertion point) or a contiguous range of text.
Using the TextSelection object, you can move the insertion point, control which text is selected, and modify the contents of the selection.
The TextSelection object has the following properties and methods:
Properties | |
Application | Parent |
BottomLine | Text |
CurrentColumn | TopLine |
CurrentLine |
You can access the TextSelection object by using the Selection property of the TextDocument object.
Using a Dual Interface to Access This Object
This section about dual interfaces is useful for writing add-ins or automating Developer Studio across processes. This section is not applicable to writing VBScript macros.
The TextSelection object implements the ITextSelection dual interface. Through this interface, add-ins can directly access the members (properties, methods, and events) of this object and can employ early binding to make calls into these members faster at run time.
Add-ins written in Visual C++ can access members of the TextSelection object by using the header files in Vc98\Include\objmodel. However, if you use the Developer Studio Add-in Wizard to create an add-in, the wizard automatically includes these header files in your source code.
The following table shows the header files you need for the TextSelection object:
Header file | Description |
textauto.h | Declares the dual interfaces. |
textguid.h | Declares the GUIDs used to identify the interfaces. |
textdefs.h | Declares additional information needed to use the interfaces, such as error IDs and enumerated constants. |
Add-ins written in Visual Basic can access members of the TextSelection object by using the Visual Studio '97 Text Editor type library, located in Msdev98\bin\devedit.pkg.
Note Visual Studio '97 Text Editor is the name that appears in the Visual Basic References dialog box.
See Also Document object.