A font is a collection of characters and symbols that share a common design. The major elements of a font include its typeface, style, and size.
In WFC, Windows fonts are encapsulated in the Font object. You can use this object in combination with other font-related objects to define a limitless variety of fonts for display on a Graphics object.
The following table lists the font-related classes supported by WFC.
Class | Description |
FontDescriptor | Provides information about the font that underlies a Font object. |
FontFamily | Defines a group of constants that represent the families to which a font may belong. |
FontMetrics | Defines the physical characteristics of a font as it is mapped into a Graphics object. |
FontPitch | Defines a font’s pitch. |
FontSize | Defines a group of constants that represent the units in which font sizes can be specified. |
FontType | Defines a group of constants that represent the devices to which the font will be rendered. |
FontWeight | Defines constants that represent the different weights that you can associate with a font. |
For more information, see: