#include <wsvv.h>
SOCKET PASCAL FAR accept(s, addr, addrlen)
SOCKET s; /* socket listening for connections */
struct sockaddr FAR * addr; /* address structure for connecting entity */
int FAR * addrlen; /* length of address structure */
Accept a connection on a socket.
Addendum
The accept function receives address information about the connecting entity using the modified sockaddr structure.
See Also
bind, connect, listen, select, socket, WSAAsyncSelect