This method notifies all connected IPropertyNotifySink interfaces (on every connection point of the object) that the specified object property has changed. This function is safe to call even if your control doesn't support connection points.
HRESULT FireOnChanged( IUnknown* pUnk, DISPID dispID );
Header file: | Atlctl.h |
Platforms: | |
Versions: | Version 2.0 and later |
Complete documentation: | Visual C++ documentation |
CFirePropNotifyEvent Overview, CFirePropNotifyEvent Methods, CFirePropNotifyEvent::FireOnRequestEdit, CComControl::FireOnChanged