This member function, after constructing a socket object, creates the Windows socket and attaches it. Create then calls the Bind function to bind the socket to the specified address.
BOOL Create( UINT nSocketPort = 0, int nSocketType = SOCK_STREAM, long lEvent = FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE, LPCTSTR lpszSocketAddress = NULL );
Header file: | Afxsock.h |
Platforms: | |
Versions: | 2.0 and later |
Complete documentation | Visual C++ documentation |
CAsyncSocket Overview, CAsyncSocket Member Functions, Windows Sockets Classes, CAsyncSocket::Accept, CAsyncSocket::Bind, CAsyncSocket::Connect, CAsyncSocket::CAsyncSocket, CAsyncSocket::GetSockName, CAsyncSocket::IOCtl, CAsyncSocket::Listen, CAsyncSocket::Receive, CAsyncSocket::Send, CAsyncSocket::ShutDown