typedef struct wavehdr_tag { LPSTR lpData; DWORD dwBufferLength; DWORD dwBytesRecorded; DWORD dwUser; DWORD dwFlags; DWORD dwLoops; struct wavehdr_tag far * lpNext; DWORD reserved; } WAVEHDR;
The WAVEHDR structure defines the header used to identify a waveform data buffer.
lpData
Specifies a far pointer to the waveform data buffer.
dwBufferLength
Specifies the length of the data buffer.
dwBytesRecorded
When the header is used in input, this specifies how much data is in the buffer.
dwUser
Specifies 32 bits of user data.
dwFlags
Specifies flags giving information about the data buffer.
WHDR_DONE | Set by the device driver to indicate that it is finished with the data buffer and is returning it to the application. |
WHDR_BEGINLOOP | Specifies that this buffer is the first buffer in a loop. This flag is only used with output data buffers. |
WHDR_ENDLOOP | Specifies that this buffer is the last buffer in a loop. This flag is only used with output data buffers. |
WHDR_PREPARED | Set by the device driver to indicate that the data buffer has been prepared with waveInPrepareHeader or waveOutPrepareHeader. |
WHDR_INQUEUE | Set by the device driver to indicate that the data buffer is queued for playback. |
dwLoops
Specifies the number of times to play the loop. This parameter is used only with output data buffers.
lpNext
Is reserved for use by the device driver to point to the next WAVEHDR structure in the queue.
reserved
Is reserved for use by the device driver. This field can be used to store a pointer to a structure containing information about the client.
Use the WHDR_BEGINLOOP and WHDR_ENDLOOP flags in the dwFlags field to specify the beginning and ending data blocks for looping. To loop on a single block, specify both flags for the same block. Use the dwLoops field in the WAVEHDR structure for the first block in the loop to specify the number of times to play the loop.