[MSDN Library June 1998] Using Access Control (82.7956989247312%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Security > Access Control > Access Control
[MSDN Library June 1998] Using Low-Level Access Control (69.1532258064516%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Security > Access Control > Low-Level Access-Control
[MSDN Library June 1998] Using Client/Server Access Control (68.0147058823529%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Security > Access Control > Client/Server Access Control
[MSDN Library June 1998] Using Windows NT 4.0 Access Control (66.0344827586207%)
MSDN Library Visual Studio 6.0 > Platform SDK > Windows Base Services > Security > Access Control > Windows NT 4.0 Access Control
[MSDN Library June 1998] Using an Unclipped Device Context (37.5189393939394%)
MSDN Library Visual Studio 6.0 > Visual C++ Documentation > Using Visual C++ > Visual C++ Programmer's Guide > Adding User Interface Features > Details > ActiveX Control Topics > ActiveX Controls > ActiveX Controls: Optimization
[MSDN Library September 1992] Using a Control (32.5403225806452%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control
[MSDN Library September 1992] Using the Editor (28.4947725026495%)
Product Documentation > Macro Assembler 6.0 > Installation Guide > Chapter 3 Using the Programmer's WorkBench > Using the Editor
[MSDN Library September 1992] Using a Derived Control in a Dialog (27.7407344428621%)
Product Documentation > C/C++ 7.0 > Class Libraries User's Guide > PART 2 The Microsoft Foundation Class Library Cookbook > Chapter 15 Dialogs and Control Windows > 15.3 Deriving Controls from a Standard Control
[MSDN Library September 1992] Using the Example Programs (24.5583717357911%)
Product Documentation > QuickC for Windows > C for Windows > Introduction
[MSDN Library September 1992] Using the C Font Library (24.2913230657288%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 9 Communicating with Graphics > 9.5 Using Graphic Fonts